TutorialVolumeToSurfaceTopologicalMapping
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Tutorial : Volume To Surface Topological Mapping
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Contents |
Example Scene of Tetrahedra to Triangles Topological Mapping
This example is distributed inexamples/Tutorials/Basic/TutorialTopologyTetra2TriangleTopologicalMapping.scnwithin SofaSVN and SOFA distributions starting from 1.0 beta 4.
Graph
XML Description
<?xml version="1.0" ?> <!-- See https://wiki.sofa-framework.org/wiki/TutorialTopologyVolumeToSurfaceTopologicalMapping --> <Node name="root" gravity="0 -9.81 1" dt="0.05" showBehaviorModels="1" showCollisionModels="0" showMappings="0" showForceFields="0" > <!-- Basic Components to perform the collision detection --> <DefaultPipeline name="DefaultCollisionPipeline" depth="6"/> <BruteForceDetection name="Detection"/> <MinProximityIntersection name="Proximity" alarmDistance="0.8" contactDistance="0.5"/> <DefaultContactManager name="Response"/> <DefaultCollisionGroupManager name="Group"/> <Node name="Tetrahedrons Mesh"> <MechanicalObject template="Vec3d" name="Volume"/> <EulerImplicitSolver name="cg_odesolver" printLog="0"/> <CGLinearSolver template="GraphScattered" name="linear solver" iterations="25" tolerance="1e-09" threshold="1e-09"/> <TetrahedronSetTopologyContainer name="Container" filename="mesh/cylinder.msh"/> <TetrahedronSetTopologyModifier name="Modifier"/> <TetrahedronSetTopologyAlgorithms template="Vec3d" name="TopoAlgo"/> <TetrahedronSetGeometryAlgorithms template="Vec3d" name="GeomAlgo"/> <TetrahedralCorotationalFEMForceField template="Vec3d" name="FEM" method="large" poissonRatio="0.3" youngModulus="60" assembling="0"/> <DiagonalMass template="Vec3d" name="default11" massDensity="0.5"/> <FixedPlaneConstraint template="Vec3d" name="default12" direction="0 0 1" dmin="-0.1" dmax="0.1"/> <FixedConstraint template="Vec3d" name="default13" indices="0"/> <Node name="Triangles Mesh"> <TriangleSetTopologyContainer name="Container"/> <TriangleSetTopologyModifier name="Modifier"/> <TriangleSetTopologyAlgorithms template="Vec3d" name="TopoAlgo"/> <TriangleSetGeometryAlgorithms template="Vec3d" name="GeomAlgo"/> <Tetra2TriangleTopologicalMapping name="Mapping" object1="../../Container" object2="Container"/> <TriangularFEMForceField template="Vec3d" name="FEM" method="large" poissonRatio="0.3" youngModulus="10"/> <TriangularBendingSprings template="Vec3d" name="FEM-Bend" stiffness="300" damping="1"/> <TrianglePressureForceField template="Vec3d" name="default15" pressure="0.4 0 0" normal="0 0 1" dmin="0.9" dmax="1.1"/> <TriangleModel name="Models"/> <Node name="Visu"> <OglModel template="ExtVec3f" name="Visual" material="Default Diffuse 1 0 0 1 1 Ambient 1 0 0 0.2 1 Specular 0 0 0 1 1 Emissive 0 0 0 1 1 Shininess 0 45"/> <IdentityMapping template="Mapping<Vec3d,ExtVec3f>" name="default17" object1="../../../Volume" object2="Visual"/> </Node> </Node> </Node> </Node>
Example Scene of Hexahedra to Quads Topological Mapping
This example is distributed inexamples/Tutorials/Basic/TutorialTopologyHexa2QuadTopologicalMapping.scnwithin SofaSVN and SOFA distributions starting from 1.0 beta 4.
Graph
XML Description
<?xml version="1.0" ?> <!-- See https://wiki.sofa-framework.org/wiki/TutorialTopologyVolumeToSurfaceTopologicalMapping --> <Node name="root" gravity="0 -9.81 1" dt="0.05" showBehaviorModels="1" showCollisionModels="0" showMappings="0" showForceFields="0" > <!-- Basic Components to perform the collision detection --> <DefaultPipeline name="DefaultCollisionPipeline" depth="6"/> <BruteForceDetection name="Detection"/> <MinProximityIntersection name="Proximity" alarmDistance="0.8" contactDistance="0.5"/> <DefaultContactManager name="Response"/> <DefaultCollisionGroupManager name="Group"/> <Node name="Cube"> <EulerImplicitSolver name="cg_odesolver" printLog="0"/> <CGLinearSolver template="GraphScattered" name="linear solver" iterations="25" tolerance="1e-09" threshold="1e-09"/> <MechanicalObject template="Vec3d" name="Hexa"/> <UniformMass template="Vec3d" name="Mass" mass="0.25"/> <RegularGridTopology name="grid" n="6 6 6" min="-10 -10 -10" max="10 10 10" p0="-10 -10 -10"/> <RegularGridSpringForceField template="Vec3d" name="FEM-bend"/> <HexahedronFEMForceField name="FEM" template="Vec3d"/> <FixedConstraint template="Vec3d" name="Fixed Dofs" indices="0 5 180 185" drawSize="0"/> <Node name="Q"> <QuadSetTopologyContainer name="Container"/> <QuadSetTopologyModifier name="Modifier"/> <QuadSetTopologyAlgorithms template="Vec3d" name="TopoAlgo"/> <QuadSetGeometryAlgorithms template="Vec3d" name="GeomAlgo"/> <Hexa2QuadTopologicalMapping name="default6" object1="../../grid" object2="Container"/> <QuadularBendingSprings template="Vec3d" name="FEM-Bend" stiffness="3000" damping="1"/> <TriangleModel name="default7"/> <Node name="Visu"> <OglModel template="ExtVec3f" name="Visual" material="Default Diffuse 1 0 0 1 1 Ambient 1 0 0 0.2 1 Specular 0 0 0 1 1 Emissive 0 0 0 1 1 Shininess 0 45"/> <IdentityMapping template="Mapping<Vec3d,ExtVec3f>" name="default8" object1="../../../Hexa" object2="Visual"/> </Node> </Node> </Node> </Node>
